Experiments
Flocks Section
The flocks section consists of a directory structure that holds all the flocks that have been defined with further functions available upon right-clicking.
Flocks
A flock must contain at least one of each of the pre-defined item types – breed, environment, etc – under inputs and may contain more that one treatment.
How to Design a Flock
One of the powerful features of the EFG Broiler simulation model is to set up, and run, more than one simulation at a time to compared different scenarios.
Solving an Experiment
An experiment – defined as a flock – must contain at least one item of each type such as breed, economics, et cetera, in order to reveal the “Solve” menu.
Setting multiple values for a variable in a flock
Once a breed, economics or management item has been added to a flock in the Broiler Model, it is possible to set multiple values for each of their variables.